![]() Now I just need to figure out how to record the thing well (all I have is an SM57 and an M-Audio interface.time for some upgrades). Don't you have some nice studio equipment? Isn't that a much more rewarding use of time than scouring the forums looking for an SC fan to shoot down? I just bought a Martin dread I've been tracking down forever - I haven't even touched a video game since I got it. I just can't figure out why you're spending so much effort and emotional investment in trying to convince people not to like something they already enjoy. I spent over 100 hours in Arena Commander alone, and had more fun this year playing it than any other game I bought. Some of them don't.doesn't really matter to me what people do with their money for entertainment. A lot of SC fans exhibit far more objectivism than you have. I know a lot of other fans have done the same. My advice has always been to check out a "Free Fly" event and know the risk before spending a dime. I've been asked by plenty of friends and co-workers whether or not they should sign up - and I've never recommended it once. So it's 140 million from backers PLUS additional unstated funds from other investors and they are still after more, More, MORE cash through ship sales. By meeting or surpassing our target on Kickstarter you tell the world that you want a PC based Space Sim and allow us to make this game. We have investors that have agreed to contribute the balance we need to complete this game as long as we can validate that there is a demand for a high end PC space game. They were playing the game before the Kickstarter ended? Today, they can't even host games on their own servers without crashes and issues. Even with our very limited self-funding we have been able to do already a lot of work which is why we can show you not just concept art and a cinematic trailer, but an extensive demo of actual game play. Nonetheless, Chris Roberts and his teams have shown consistently that they are able to develop epic story-based games. There's one star system to explore today. The can't even get out pre-Alpha FOUR YEARS LATER. We are going to limit our alpha slots to 200,000 as we want to stress test the game with real users, but will not be ready for the full load until we have finished Beta. ![]() 12 months in, we will allow the early backers to play the multiplayer space combat Alpha, and then 20-22 months in they will get to play the Star Citizen Beta, adventuring around the huge open galaxy, well before the general public. The people who pledge for their spaceships will get to test-fly them long before the general public. The fact they are putting more ships on sale tells me they never will. My personal belief is no one has the playable game that was promised five years ago on Kickstarter even though it has been paid for 280 times over. Totally done, by the way and not a "Minimum Viable Product" That is 280 times the amount of money they said they would need and over two years past when they said they would have it done (Nov 2014). ![]() Since then they have raked in over $140 million. It will feature the adventures of a Navy fighter pilot in a multi-chapter campaign.Click to expand.Evidence: Kickstarter, they asked for $500,000 and got $2,134,374. Squadron 42 is a single player game, set in the Star Citizen Universe, that is being developed in parallel. Feature updates are released in quarterly patches that expand the scope of the Persistent Universe. Over 100 extremely detailed, life size ships, allowing to pursue a variety of professions like bounty hunting, mining, cargo hauling and of course, engaging in space combat. Their standard bag of tricks (suicide attacks, scamming, spycraft, land grabs out in pirate land etc.) is waiting to be applied to SC. the Star Citizen Goonrathi war video: from 09. The developers behind the game, Cloud Imperium Games, are developing ground breaking technologies to create a highly immersive game universe, known as the Persistent Universe.Ĭurrently the Persistent Universe consists of the Stanton system, which is made up of 4 planets and their moons and stations. That the Goons are coming in force is known for a long time already e.g. All star systems can also be explored on the ARK Starmap, a three dimensional map with all star systems. The game is a highly ambitious project with the aim of featuring more then 100, fully explorable, individual, star systems complete with planets, moons, space stations and other stellar objects. Star Citizen is an in-development futuristic first person space simulation set in the 30th century.
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